Although Blade Runner is currently available in the restored form on GOG.com, Nightdive is still striving to faithfully keep the feelings and gameplay of the original experience intact in every way they can. If you’re not interested in a Blade Runner game becoming something completely separate of the original experience, you’re not alone. With any character you meet being a possible replicant, the game could play out vastly different each playthrough. Westwood's Blade Runner was an innovator among adventure games. Reportedly, it’s Nightdive Studios’ KEX Engine at the core of the project, which has been used in restoration projects like System Shock: Enhanced Edition, Turok 2: Seeds of Evil, and more. Character models and animations will be updated, cutscenes will be upscaled, and keyboard, controller, and widescreen support are just a few among a number of additions coming to Blade Runner: Enhanced Edition. The studio is working on polishing every single part of the game. Nightdive Studios revealed Blade Runner: Enhanced Edition on Main a press release. Now, a few months later, the Blade Runner game is being revitalized even further by Nightdive Studios, who is working on Blade Runner: Enhanced Edition for launch on PC and consoles in late 2020 in partnership with Alcon Entertainment. The 1997 Westwood Studios adventure game adaptation of Blade Runner appeared on GOG.com as a result of several teams of developers reverse engineering the game’s lost code from various discs. In December 2019 a miracle in gaming happened.
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